
Genre
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Management simulation
Duration
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2 weeks

Photoshop
Used softwares

Powerpoint

Machination
The project
It is a personal project on which I had a total liberty about the genre and the mechanics. I decided to make a management game because I hate that genre and I don't know a lot about it and I wanted to create a management game that would makes me like the genre.
Management
Firstly, I looked on the few management games I've played and other famous games. I wanted to make a game with easy to learn mechanics that could merge together to create depth and that would fit with the cabaret' universe. Then I selected what fitted with everything said before and I added some ideas that I had while watching movies about cabarets and that I've never seen in the other management games.
Layout
Employees
Prices
Clients
The player can manage his cabaret' layout by placing by himself the furnitures. He can also decide the prices of what he sells and the salaries of his employees. The employees are also to be managed by choosing where to put them, by paying attention to their age or by looking what type of people they like. The opening times can be changed too, to not be open when there is no clients. Finally, Other chops can be bought and their products can be used for free in the cabaret or sold on the market a the price chosen by the player.
Furnitures
Judgment
Employees
Clients
Trhough the years
Complexity
Publisher presentation
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Introduction of the concept, the core gameloop and the artistic direction.
Management Feature Document
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Explanation of the Management feature.